Since I only buy apples every four years, it was around in 2010 that I was using Xcode, an integrated development environment (IDE) by Apple.
At that time I had some programs dealing with audio signals. I was using Eclipse on Linux for a development environment, and wondered if the same source code is buildable on Xcode, which turned out to be true including graphics.
It was because OpenGL and GLUT are both supported in OS X, and the libraries libsndfile and libfftw3 had their OS X versions.
Anyway, it was five years ago, and my current concern is if my IC-7410 Rig Control programs can be ported onto OS X with minimum or reasonable effort.